PES 2019 Kit Studio 2019 UniColor, UniformParameter & KitConfig editor by Zlac
Zlac kembali merilis tool terbaru untuk Pro Evolution Soccer 2019, PES 2019 Kit Studio 2019 by Zlac sangat berguna bagi kalian para kitmaker. Beberapa fitur dari PES 2019 Kit Studio 2019 by Zlac ada dibawah ini.
Fitur PES 2019 Kit Studio 2019 UniColor, UniformParameter & KitConfig editor by Zlac :
- Supports only PC files - console files are NOT supported directly (use multi-converter to convert your files from/to console formats)
- Kits per team configuration
- kit types - normal, GK, CL (still available to choose, but won't work in-game, due to removal of licensed Champions League mode)
- kit icons
- kit colors (for kit selection menu, etc.)
- Add/remove kits to team (up to 10 kits per team)
- Conversion of unlicensed team entries to licensed (to enable CL kits)
- Ability to delete unwanted unlicensed team entries (e.g. Duplicated teams)
- Ability to add new team entries (e.g. For extra teams that you already created by yourself in Team.bin)
- Ability to delete licensed team entries via popup menu
- Saved .bin files are always zlib-compressed
- Improved team filtering by name - filter boxes now accept all characters (interpunction, characters with umlauts, carets, etc.)
- Filters accept team Id's and team names
- Hex color-codes displayed in color pickers
- Export/import of individual licensed team entries via popup menu
- Mass csv export/import for all teams
- Colored mini-kit icons preview (based on PES 2015 kit icons - may not be 100% accurate for PES 2019)
- Ability to unlicense licensed team entries (two options - unlicensing of the unicolor entry only or unlicensing in both unicolor.bin and team.bin file) via pop-up menu
- Realuni .bin config files editing
- Synchronization of kit references between unicolor.bin and EDIT00000000 (from Unicolor to EDIT only) - semi-experimental option that may (or may not) solve the problems that appear when changes to kit distribution in unicolor do not show in-game because the game (i.e. Community patches) is already using EDIT00000000 file with different kit distribution.
- Ability to delete kits stored in EDIT00000000, that were created in Edit mode (two options - deletion of all edit mode kits per individual licensed team (on 'Licensed unicolor entries' tab) and global deletion of each and every edit mode kit available (on 'Misc' tab)) - another semi-experimental feature which may or may not solve the problems that appear because data in unicolor and EDIT00000000 are not ideally synchronized.
Changelog PES 2019 Kit Studio 2019 v1.0.0 :
- Completely reworked Open/Save files work-flow - see the subsequent "Really, really, read me carefully" section ;)
- Fully automated uniformparameter.bin file handling
- On File > Open, all kit config .bin files are automatically extracted from uniformparameter.bin
- On File > Save, but only if you had modified at least one kit config .bin file, all the kit config .bin files are automatically re-built into a new uniformparameter.bin
- Kits preview option - enabled again, .ftex format is not an obstacle any more
- Zoom in/out slider added
- Kits config options
- Several parameters are more accurate than before - Chest number X position, all X positions of sleeve patches (thanks to @shawminator and the 2019 beta-test crew: @Hawke, @mota10, @Lucas RK, @Cesc Fabregas)
- Several sleeve patch presets for the most common kit brands (Nike, Adidas, ...) Added - faster sleeve patches initial setting (thanks @mota10)
- All the unknown values are now also available for experimenting (thanks to @shawminator)
- "Import" button added - overwrites currently active kit config file with the contents of another kit config file
Thread : https://www.evo-web.co.uk/threads/79322/
Credits : Zlac, Shawminator, GOAL, Cesc, Hawke, Mota10, *aLe, Evo-Web